flat space

a small space in a huge universe

Welcome to the personal space of CG artist Andrey Flat. This is a curated selection of works spanning the past 20 years.

Andrey began his creative journey in 2003 by experimenting with game footage, using tools like Sony Vegas, Daz 3D, and 3ds Max. By 2008, he was working in television as a video editor, focusing on After Effects.

In 2011, he joined a film studio, advancing to VFX supervisor while mastering tools like Final Cut, DaVinci Resolve, Cinema 4D, Naiad, and Houdini.

Since 2014, he has worked independently, specializing in procedural and generative effects with Houdini, Nuke, Touchdesigner and ComfyUI.

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